Archive for the 'Planning' Category

Give Bugs A Chance

Sunday, September 17th, 2006

I have a confession: I am not the kind of person who wanders around the house looking for things to fix. Let me rephrase that: I am not the kind of person who fixes things around the house as soon as something breaks. OK, you’re on to me — I hate fixing things around the […]

Oops, We Did It Again

Saturday, September 9th, 2006

“If history repeats itself, and the unexpected always happens, how incapable must Man be of learning from experience.”                                 George Bernard Shaw
Here’s a fictional scenario. It takes place in a project postmortem session. The product manager looks in his papers or dashboards and says something like “We had too many defects in this project”. The developers […]

Rush Hour

Saturday, April 15th, 2006

Do you know the game “Rush Hour”? It is a great thinking game. Your goal is to navigate your car through the traffic jam and gridlock in order to successfully leave the game board. Of course this is not as simple as it might sound as you can see in this picture.
Looking at this picture, I […]

Multitasking

Tuesday, March 21st, 2006

The term Multitasking originally referred to the ability to run two or more processes on one computer at the same time. This is usually achieved using a context switch mechanism, which means that each process is executed for a given period, and then replaced by a different process, while storing the state of the previous […]

Priorities

Tuesday, March 21st, 2006

The lexicographical definition of the word Priority is “Precedence, especially established by order of importance or urgency”. For years, tasks prioritization was successfully used for managing companies, projects and people.

At about the same time scientists first witnessed the hole in the Ozone layer, software developers around the world discovered a strange anomaly in the Priorities […]

The Living Project Plan

Tuesday, February 14th, 2006

Don’t you just love planning? Creating a fancy Gantt Chart, placing every task and every resource in its place. Feeling that you are in control, and that you have it all figured out. Then, you publish your plan, print the Gantt on a big poster and hang it where everyone can see what he or […]

Entry Criteria

Sunday, February 12th, 2006

When talking about quality, people often focus on exit criteria: the conditions that must be satisfied for a certain activity in the development process to end successfully. This tendency becomes more noticeable as you look at the development process from a higher perspective. Top-level managers, for example, are often concerned on the delivery date of […]

Reality Bites: Work Estimation

Saturday, February 4th, 2006

Are you in control of the projects you manage?
OK. Let’s start again with a simpler question: do you generally estimate the work that has to be done before you commit to a delivery date? Do you make sure you have the required resources and that they are available for your project before saying “I […]

“Good Enough Quality”

Saturday, July 2nd, 2005

Every now and then, I come across arguments such as the following:

“There is no sense in investing too much time in designing the product. It only has to be ‘good enough’”.
“We don’t have time for writing Unit Tests. This project is not that critical anyway.”
“Code Reviews? Too much effort for this project. The code doesn’t […]